Pixal3D transforms 2D images into detailed 3D assets by explicitly projecting pixel features into a 3D volume, eliminating the spatial guesswork common in canonical-space generators.
Developed by researchers at Tsinghua University and TencentARC, accepted to SIGGRAPH 2026
Produces geometry and PBR materials (base color, normal, roughness) with near-reconstruction-level faithfulness
Supports single or multi-view input
Exports GLB meshes
Open-source under MIT license
